aoxu
11/21/2016 - 5:16 AM

用于测试的副本冷却时间与开放时间

用于测试的副本冷却时间与开放时间

gradeConfig = {
		[1] = { -- 宠物副本 白熊
			type = "monster",
			name = "Ice Bear Challenge",
			order = 3,
			getRewardCont = 2,
			grade = 1,
			needUnlockDesc = "REACH ROUND 2  TO UNLOCK",
			stageLevel = 2,
			openCoolTimeLoopIndex = 4,
			openCoolTime = {
				[1] = 600,
				[2] = 14400,
				[3] = 28800,
				[4] = 43200,
			},
			effectTimeLoopIndex = 3,
			openEffectTime = {
				[1] = 1800,
				[2] = 1800,
				[3] = 3600,
			},
		},
		[2] = { -- 宠物副本 哈士奇
			type = "monster",
			name = "Pipi Challenge",
			order = 2,
			getRewardCont = 2,
			grade = 2,
			needUnlockDesc = "REACH ROUND 4 TO UNLOCK",
			stageLevel = 4,
			openCoolTimeLoopIndex = 4,
			openCoolTime = {
				[1] = 600,
				[2] = 14400,
				[3] = 28800,
				[4] = 43200,
			},
			effectTimeLoopIndex = 3,
			openEffectTime = {
				[1] = 1800,
				[2] = 1800,
				[3] = 3600,
			},
		},
		[3] = { -- 宠物副本 蛤蟆骑士
			type = "monster",
			name = "Toad Knight Challenge",
			order = 1,
			getRewardCont = 2,
			grade = 3,
			needUnlockDesc = "REACH ROUND 5 TO UNLOCK",
			stageLevel = 5,
			openCoolTimeLoopIndex = 1,
			openCoolTime = {
				[1] = 43200,
			},
			effectTimeLoopIndex = 1,
			openEffectTime = {
				[1] = 3600,
			},
		},
		[4] = { -- 金猪王
			type = "king",
			name = "Gold Pig Challenge",
			order = 4,
			getRewardCont = 2,
			grade = 90,
			needUnlockDesc = "REACH ROUND 3 TO UNLOCK",
			stageLevel = 3,
			openCoolTimeLoopIndex = 5,
			openCoolTime = {
				[1] = 600,
				[2] = 14400,
				[3] = 28800,
				[4] = 43200,
				[5] = 86400,
			},
			effectTimeLoopIndex = 3,
			openEffectTime = {
				[1] = 1800,
				[2] = 1800,
				[3] = 3600,
			},
		},
		[5] = { -- 英雄
			type = "hero",
			name = "Hero Challenge",
			order = 5,
			getRewardCont = 2,
			grade = 91,
			needUnlockDesc = "REACH ROUND 1 TO UNLOCK",
			openCoolTime = 300,
			stageLevel = 1,
			openCoolTimeLoopIndex = 6,
			openCoolTime = {
				[1] = 600,
				[2] = 3600,
				[3] = 14400,
				[4] = 28800,
				[5] = 43200,
				[6] = 86400,
			},
			effectTimeLoopIndex = 3,
			openEffectTime = {
				[1] = 1800,
				[2] = 1800,
				[3] = 3600,
			},
		},
	},
gradeConfig = {
		[1] = { -- 宠物副本 白熊
			type = "monster",
			name = "Ice Bear Challenge",
			order = 4,
			getRewardCont = 2,
			grade = 1,
			needUnlockDesc = "REACH ROUND 2 TO UNLOCK",
			stageLevel = 2,
			openCoolTimeLoopIndex = 3,
			openCoolTime = {
				[1] = 5,
				[2] = 5,
				[3] = 5,
			},
			effectTimeLoopIndex = 3,
			openEffectTime = {
				[1] = 3600,
				[2] = 3600,
				[3] = 3600,
			},
		},
		[2] = { -- 宠物副本 哈士奇
			type = "monster",
			name = "Pipi Challenge",
			order = 2,
			getRewardCont = 2,
			grade = 2,
			needUnlockDesc = "REACH ROUND 3 TO UNLOCK",
			stageLevel = 3,
			openCoolTimeLoopIndex = 3,
			openCoolTime = {
				[1] = 5,
				[2] = 5,
				[3] = 5,
			},
			effectTimeLoopIndex = 3,
			openEffectTime = {
				[1] = 3600,
				[2] = 3600,
				[3] = 3600,
			},
		},
		[3] = { -- 宠物副本 蛤蟆骑士
			type = "monster",
			name = "Toad Knight Challenge",
			order = 1,
			getRewardCont = 2,
			grade = 3,
			needUnlockDesc = "REACH ROUND 4 TO UNLOCK",
			stageLevel = 4,
			openCoolTimeLoopIndex = 1,
			openCoolTime = {
				[1] = 5,
				[2] = 5,
				[3] = 5,
			},
			effectTimeLoopIndex = 1,
			openEffectTime = {
				[1] = 3600,
			},
		},
		[4] = { -- 金猪王
			type = "king",
			name = "Gold Pig Challenge",
			order = 3,
			getRewardCont = 2,
			grade = 90,
			needUnlockDesc = "REACH ROUND 3 TO UNLOCK",
			stageLevel = 3,
			openCoolTimeLoopIndex = 4,
			openCoolTime = {
				[1] = 5,
				[2] = 5,
				[3] = 5,
				[4] = 5,
			},
			effectTimeLoopIndex = 3,
			openEffectTime = {
				[1] = 3600,
				[2] = 3600,
				[3] = 3600,
			},
		},
		[5] = { -- 英雄
			type = "hero",
			name = "Hero Challenge",
			order = 5,
			getRewardCont = 2,
			grade = 91,
			needUnlockDesc = "REACH ROUND 1 TO UNLOCK",
			stageLevel = 1,
			openCoolTimeLoopIndex = 4,
			openCoolTime = {
				[1] = 5,
				[2] = 5,
				[3] = 5,
				[4] = 5,
			},
			effectTimeLoopIndex = 3,
			openEffectTime = {
				[1] = 10,
				[2] = 10,
				[3] = 10,
			},
		},
	},