开发常用宏
#define kHomePath NSHomeDirectory()
#define kCachePath [NSHomeDirectory() stringByAppendingPathComponent:@"Library/Caches"]
#define kDocumentFolder [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]
#define kDocumentFolder2 [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]
#define kLibraryPath [NSHomeDirectory() stringByAppendingPathComponent:@"Library"]
#define kTempPath NSTemporaryDirectory()
#define kMainBundlePath [[NSBundle mainBundle] bundlePath]
#define kResourcePath [[NSBundle mainBundle] resourcePath]
#define kExecutablePath [[NSBundle mainBundle] executablePath]#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0]) //获取当前语言
#define isRetina ([[UIScreen mainScreen] scale]== 2 ? YES : NO) //是否是高清屏
#define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) //是否是IPAD
//判断是真机还是模拟器
#if TARGET_OS_IPHONE
//iPhone Device
#endif
#if TARGET_IPHONE_SIMULATOR
//iPhone Simulator
#endif
//获取版本
#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]
#define CurrentSystemVersion [[UIDevice currentDevice] systemVersion]
//检查系统版本
#define SYSTEM_VERSION_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedSame)
#define SYSTEM_VERSION_GREATER_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedDescending)
#define SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedAscending)
#define SYSTEM_VERSION_LESS_THAN(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] == NSOrderedAscending)
#define SYSTEM_VERSION_LESS_THAN_OR_EQUAL_TO(v) ([[[UIDevice currentDevice] systemVersion] compare:v options:NSNumericSearch] != NSOrderedDescending)
#define USER_DEFAULT [NSUserDefaults standardUserDefaults]#define ITTDEBUG
#define ITTLOGLEVEL_INFO 10
#define ITTLOGLEVEL_WARNING 3
#define ITTLOGLEVEL_ERROR 1
#ifndef ITTMAXLOGLEVEL
#ifdef DEBUG
#define ITTMAXLOGLEVEL ITTLOGLEVEL_INFO
#else
#define ITTMAXLOGLEVEL ITTLOGLEVEL_ERROR
#endif
#endif
// The general purpose logger. This ignores logging levels.
#ifdef ITTDEBUG
#define ITTDPRINT(xx, ...) NSLog(@"%s(%d): " xx, __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__)
#else
#define ITTDPRINT(xx, ...) ((void)0)
#endif
// Prints the current method's name.
#define ITTDPRINTMETHODNAME() ITTDPRINT(@"%s", __PRETTY_FUNCTION__)
// Log-level based logging macros.
#if ITTLOGLEVEL_ERROR <= ITTMAXLOGLEVEL
#define ITTDERROR(xx, ...) ITTDPRINT(xx, ##__VA_ARGS__)
#else
#define ITTDERROR(xx, ...) ((void)0)
#endif
#if ITTLOGLEVEL_WARNING <= ITTMAXLOGLEVEL
#define ITTDWARNING(xx, ...) ITTDPRINT(xx, ##__VA_ARGS__)
#else
#define ITTDWARNING(xx, ...) ((void)0)
#endif
#if ITTLOGLEVEL_INFO <= ITTMAXLOGLEVEL
#define ITTDINFO(xx, ...) ITTDPRINT(xx, ##__VA_ARGS__)
#else
#define ITTDINFO(xx, ...) ((void)0)
#endif
#ifdef ITTDEBUG
#define ITTDCONDITIONLOG(condition, xx, ...) { if ((condition)) { \
ITTDPRINT(xx, ##__VA_ARGS__); \
} \
} ((void)0)
#else
#define ITTDCONDITIONLOG(condition, xx, ...) ((void)0)
#endif
#define ITTAssert(condition, ...) \
do { \
if (!(condition)) { \
[[NSAssertionHandler currentHandler] \
handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \
file:[NSString stringWithUTF8String:__FILE__] \
lineNumber:__LINE__ \
description:__VA_ARGS__]; \
} \
} while(0)#define StatusBar_HEIGHT 20
#define NavigationBar_HEIGHT 44
#define NavigationBarIcon 20
#define TabBar_HEIGHT 49
#define TabBarIcon 30
#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)
#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height) //读取本地图片
#define LOADIMAGE(file,ext) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:ext]]
//定义UIImage对象
#define IMAGE(A) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:A ofType:nil]]
// rgb颜色转换(16进制->10进制)
#define UIColorFromHex(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]
#define RGBCOLOR(r,g,b) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:1]
#define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)]
//清除色
#define CLEARCOLOR [UIColor clearColor]#define SYNTHESIZE_SINGLETON_FOR_CLASS(classname) \
\
static classname *shared##classname = nil; \
\
+ (classname *)shared##classname \
{ \
@synchronized(self) \
{ \
if (shared##classname == nil) \
{ \
shared##classname = [[self alloc] init]; \
} \
} \
\
return shared##classname; \
} \
\
+ (id)allocWithZone:(NSZone *)zone \
{ \
@synchronized(self) \
{ \
if (shared##classname == nil) \
{ \
shared##classname = [super allocWithZone:zone]; \
return shared##classname; \
} \
} \
\
return nil; \
} \
\
- (id)copyWithZone:(NSZone *)zone \
{ \
return self; \
}static inline BOOL __attribute__((overloadable)) IsEmpty(NSString *s) { return s == nil || [s length] == 0u; }
static inline BOOL __attribute__((overloadable)) IsEmpty(NSData *d) { return d == nil || [d length] == 0u; }
static inline BOOL __attribute__((overloadable)) IsEmpty(NSArray *a) { return a == nil || [a count] == 0u; }
static inline BOOL __attribute__((overloadable)) IsEmpty(NSDictionary *d) { return d == nil || [d count] == 0u; }
static inline BOOL __attribute__((overloadable)) IsEmpty(NSSet *s) { return s == nil || [s count] == 0u; }
static inline BOOL __attribute__((overloadable)) IsEmpty(NSNull *n) { return YES; }
static inline BOOL __attribute__((overloadable)) IsEmpty(id object) { return object == nil; }
----------
static inline BOOL IsEmpty(id thing) {
return thing == nil || [thing isEqual:[NSNull null]]
|| ([thing respondsToSelector:@selector(length)]
&& [(NSData *)thing length] == 0)
|| ([thing respondsToSelector:@selector(count)]
&& [(NSArray *)thing count] == 0);
}//安全释放一个对象
#if __has_feature(objc_arc)
//compiling with ARC
#define SAFE_RELEASE(x) x = nil
#define SAFE_DELETE(P) if(P) {P = nil;}
#else
// compiling without ARC
#define SAFE_RELEASE(x) [x release];x=nil
#define SAFE_DELETE(P) if(P) { [P release], P = nil; }
#endif#ifndef weakify
#if __has_feature(objc_arc)
#define weakify( x ) \
_Pragma("clang diagnostic push") \
_Pragma("clang diagnostic ignored \"-Wshadow\"") \
autoreleasepool{} __weak __typeof__(x) __weak_##x##__ = x; \
_Pragma("clang diagnostic pop")
#else
#define weakify( x ) \
_Pragma("clang diagnostic push") \
_Pragma("clang diagnostic ignored \"-Wshadow\"") \
autoreleasepool{} __block __typeof__(x) __block_##x##__ = x; \
_Pragma("clang diagnostic pop")
#endif
#endif
#ifndef strongify
#if __has_feature(objc_arc)
#define strongify( x ) \
_Pragma("clang diagnostic push") \
_Pragma("clang diagnostic ignored \"-Wshadow\"") \
try{} @finally{} __typeof__(x) x = __weak_##x##__; \
_Pragma("clang diagnostic pop")
#else
#define strongify( x ) \
_Pragma("clang diagnostic push") \
_Pragma("clang diagnostic ignored \"-Wshadow\"") \
try{} @finally{} __typeof__(x) x = __block_##x##__; \
_Pragma("clang diagnostic pop")
#endif
#endif#define BACK(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block)
#define MAIN(block) dispatch_async(dispatch_get_main_queue(),block)