BlessHayGaming
5/27/2018 - 9:04 AM

Approach Value

Approach a value with a given acceleration without overshooting.

/// approach_value(current_value, target_value, acceleration);
/// @arg	current_value
/// @arg	target_value
/// @arg	acceleration

var _val = argument0, _target = argument1, _acc = argument2;
if sign(_target - _val) == sign(_acc) {
 return median(_val, _val + _acc, _target);
}

return _val;