Nobinator
8/6/2017 - 3:45 PM

Content as camera GUI on scene

Content as camera GUI on scene

Handles.BeginGUI();
       
		GUILayout.Window(2, new Rect(Screen.width-110, Screen.height-130, 100, 100), (id)=> {
			// Content of window here
			GUILayout.Button("A Button");
		}, "Title");
 
		Handles.EndGUI();