MathUtils = {
TO_RADIANS: Math.PI / 180,
TO_DEGREES: 180 / Math.PI,
limit: function (value, min, max) {
return value < min ? min : value > max ? max : value;
},
normalize: function(value, min, max) {
return (value - min) / (max - min);
},
interpolate: function(normValue, min, max) {
return min + (max - min) * normValue;
},
map: function(value, min1, max1, min2, max2, p_limit) {
if (p_limit) {
return this.interpolate(this.normalize(this.limit(value, min1, max1), min1, max1), min2, max2);
} else {
return this.interpolate(this.normalize(value, min1, max1), min2, max2);
}
},
random: function(min, max) {
return Math.random() * (max - min) + min;
}
};