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7/30/2013 - 1:32 PM

každé tři vteřiny vznikne nová želva

každé tři vteřiny vznikne nová želva #javascript #unity3d

#pragma strict

public var rocketPrefab : Rigidbody;
public var barrelEnd : Transform;
public var countdown : float = 3f;

function Update ()
{ countdown -= Time.deltaTime;
    if(countdown <= 0.0f)
    {
        var rocketInstance : Rigidbody;
        rocketInstance = Instantiate(rocketPrefab, barrelEnd.position, barrelEnd.rotation);
        rocketInstance.AddForce(barrelEnd.forward * 5000);
        countdown = 3f;
    }
   
}