Most of safest scripts i have ever made
const baseBet = 1
const baseTarget = 1.5
const maximumBet = 500
const multiplierBet = 3
const minimalToRunScript = 300
let losses = 1
let bet = 1
let engine = this
let tbet = bet
while(true){
if (this.balance / 100 < minimalToRunScript){
this.log('Minimal balance is reached, stopping script')
break
}
if (bet * losses >= maximumBet){losses = 1}
tbet = Math.floor(toSatoshi(bet))
const { multiplier} = await this.bet(toSatoshi(toBits(tbet) * Math.floor(toSatoshi(toBits(losses)))), baseTarget)
this.log(`Current balance ${toBits(this.balance)}`)
if (multiplier < baseTarget){ /* [LOSS] */
gong()
await generateSeed()
//bet = (losses * baseBet)
if (baseBet * losses >= maximumBet){
//losses--
}else{
losses = losses * multiplierBet +Math.floor(multiplierBet/0.7)
}
}else{ /* [WIN] */
collectSound()
losses = Math.round(losses / multiplierBet)
if (losses <= baseBet){
losses = 1
}
// bet = baseBet - bet
}
}
function gong() {
const audio = new Audio("https://bustadice.com/5bb187b7ef764e76fb519939f77288c1.mp3")
audio.play()
return new Promise(resolve => audio.onended = resolve)
}
function collectSound(){
let pathStr = "http://kz-developer.ru/sounds/chipsHandle" + getRandomInt(6,7) + ".wav"
const audio = new Audio (pathStr)
audio.play()
return new Promise(resolve => audio.onended = resolve)
}
async function generateSeed(){
const { server_seed_hash } = await engine.newSeedPair()
engine.log(`Server seed: ${server_seed_hash}`)
try {
const clientSeed = randomSeed()
await engine.setClientSeed(clientSeed)
engine.log(`Seed was set to: ${clientSeed}`)
}
catch(e){
engine.log(`Client seed already was reset and not used`)
}
}
function randomSeed(){
const words = ['Alegra ','Bravon ','Charlik ','Delago ','Zecho ','Forextromb ','Hotelka ','Gnomus ','Addicted ','Aurelia ','Zigalo ','Wiverma ',
'Mariner ','Octoberfest ','Nascar ','Papaja ','Alberts ','Gomus ','Fierra ','GTO ','Unicorn ','Vicantus ','Siski ','Xavier ','Poiuplet ','Antutulika ']
return words[Math.floor(words.length * Math.random())] + words[Math.floor(words.length * Math.random())] + words[Math.floor(words.length * Math.random())]
}
function getRandomInt(min, max){
return Math.floor(Math.random() * (max - min)) + min;
}
function toBits(satoshi){
return satoshi / 100
}
function toSatoshi(bits){
return bits * 100
}