RickBacci
5/7/2012 - 4:49 PM

My rubywarrior

My rubywarrior

class Player
  
  def initialize
    @health = 20
    @direction = :forward
  end
  
  def play_turn(warrior)
    
    if @health > warrior.health # under attack
      
      if warrior.health < 10
        warrior.walk!(:backward)
      elsif warrior.look.enemy?
        warrior.shoot!
      else
        warrior.walk!
      end
      
    else
      
      if warrior.health < 20 
        warrior.rest!
      else 
        warrior.look
      end

      if warrior.look[0].captive? || warrior.look[1].captive? || warrior.look[2].captive? == true
        
        if warrior.look[0].captive?
          warrior.rescue!
        else
          warrior.walk!
        end

      else

        if warrior.look[2].enemy? || warrior.look[1].enemy?
          warrior.shoot!
        elsif warrior.look[0].enemy?
          warrior.attack!
        elsif warrior.look[0].wall?
          warrior.pivot!
        else
          warrior.walk!
        end
      end
    end
    @health = warrior.health
  end 
end



class Player
  
  def initialize
    @warrior = 'warrior'
  end
  
  
  def play_turn(warrior)
    move_forward
  end
  
  def move_forward 
    @warrior.walk!
  end

end