<img src="assets/images/1.jpg" alt="" class="img" draggable="false" oncontextmenu="return false;" /><button id="createContext">WebGLコンテキスト作成</button>
<input type="number" id="deleteNumber" min="1" value="1" />
<button id="deleteSpecific">番号を指定して削除</button>
<button id="deleteAll">全て削除</button>
<div id="canvasContainer"></div><textarea class="auto-resize"></textarea>using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class SmartRandomMover : MonoBehaviour
{
[Header("Movement Settings")]
public Transform[] targets; // Assign points in Inspector
public float moveSpeed = 3f; // Speed of movement
public float rotationSpeed = 5f; // How fast it rotates to face target
public float stopDistance = 0.5f; // Distance to consider "arrived"
public float waitTime = 1f; using UnityEngine;
using UnityEngine.InputSystem;
public class PlayerShootingAuto : MonoBehaviour
{
[Header("Setup")]
public GameObject bulletPrefab;
public Transform firePoint;
public float bulletSpeed = 20f;
public float fireDelay = 0.3f; // seconds between shots
private bool isFiring = false;
private float nextFireTime = 0f;
// Called via Unity Event
public void OnFire(InputAction.CallbackContext context)
{
if (context.perfoinicio{
"host":"U5m7+gtVji2d8OUfCBUfluwJ0MnlCA==",
"porta":"CbyZhQEGptRObG41",
"contador":"e1Num6WG25XoF58yuifZFiiwRYcv+914nDNI57ZYQX8opvtTgHKpfsUXX+lngKGuEWTZnB3RUS03WS/UlPEg",
"spammer":"xQAIzKqmHLR3sYGuiRV33LNMw+U="
}fimainicio{
"host":"3IzsRS6EmresJXTLu6M3v2nSFP8f",
"porta":"Jn09o6kUgovD8E/5",
"contador":"JwGjvL6E4SV7tfVnDj/lXkOR1s4CTgoTrpoY1w4XMMWzgPG8N3xnAFGMvrHqNaustm3lm4c=",
"spammer":"XJHaHXkcmmEaxX4="
}fim/**
* Calculates the minimum number of operations needed to build a strictly increasing stack
* from the input array, ignoring zeros and removing elements that break the order.
*
* @param {number[]} nums - Array of integers to process.
* @return {number} - Minimum number of operations performed.
*/
var minOperations = function(nums) {
const stack = []; // Stack to maintain increasing sequence
let operations = 0; // Counter for operations performed
for (const num of nums) {
- https://help.shopify.com/en/manual/fulfillment/managing-orders/protecting-orders/shopify-flow npx playwright test
Runs the end-to-end tests.
npx playwright test --ui
Starts the interactive UI mode.
npx playwright test --project=chromium
Runs the tests only on Desktop Chrome.
npx playwright test example
Runs the tests in a specific file.
npx playwright test --debug
Runs the tests in debug mode.
npx playwright codegen
Auto generate tests with Codegen.inicio{
"host":"frzvcdjBmvAJ/6P0fpvSAV+V5uMBJA==",
"porta":"CbyZhQEGptRObG41",
"contador":"xuSYVeMEo7w1caXPldn24gRB7Wp+J+b5m79jyoRB3CFGaH3mKYAgOFchBpAhY9tD",
"spammer":"J6T8EjYq1qC7cdqX9hlj"
}fim
# Welcome to Cacher
We're delighted you've chosen Cacher to be your snippet organizer! Whether you're a solo developer or a member of your team, Cacher is here to help you organize and use snippets more efficiently.
Our users create snippets to:
- Remember project-specific algorithms
- Create cheatsheets for useful libraries
- Share knowledge with colleagues
Take a few minutes to look over our **Getting Started** snippets. To view more detailed information on features, you can visit [Cacher # # Shopify
claude mcp add --scope user shopify stdio -- npx -y @shopify/dev-mcp@latest
# Sequential Thinking
claude mcp add --scope user sequential-thinking stdio -- npx -y @modelcontextprotocol/server-sequential-thinking
# Bundlephobia
claude mcp add --scope user bundlephobia stdio -- npx -y bundlephobia-mcp
# Chrome DevTools
claude mcp add --scope user chrome-devtools stdio -- npx -y chrome-devtools-mcp@latest
# Cloudflare Docs
claude mcp add --scope user cloudflare-docs stdio -- npx -y m### Select search
```bash
choices.js
```# iOS报错:Moya.MoyaError.underlying(Alamofire.AFError.sessionTaskFailed(error: Error Domain=NSURLErrorDomain Code=-1202 "此服务器的证书无效。你可能正在连接到一个伪装成
## 解决:
`Charles` -> `SSL Proxying` -> `Install Charles Root Cetificate in iOS Simulators`/*
1/ standard way
*/
INSERT IGNORE INTO product_transport_type (product_id, transport_type_id)
SELECT productId, transportId
FROM (
SELECT
p.id AS productId,
t.transportId
FROM product p
CROSS JOIN (
SELECT 6 AS transportId UNION
SELECT 7 UNION
SELECT 8 UNION
SELECT 9 UNION
SELECT 10 UNION
SELECT 13 UNION
SELECT 14 UNION
SELECT 15 UNION
SELECT 16 UNION
SELECT 17 UNION