using System;
namespace DoFactory.GangOfFour.Adapter.RealWorld
{
/// <summary>
/// MainApp startup class for Real-World
/// Adapter Design Pattern.
/// </summary>
class MainApp
{
/// <summary>
/// Entry point into console application.
/// </summary>
static void Main()
{
// Non-adapted chemical compound
Compound unknown = new Compound("Unknown");
unknown.Display();
// Adapted chemical compounds
Compound water = new RichCompound("Water");
water.Display();
Compound benzene = new RichCompound("Benzene");
benzene.Display();
Compound ethanol = new RichCompound("Ethanol");
ethanol.Display();
// Wait for user
Console.ReadKey();
}
}
/// <summary>
/// The 'Target' class
/// </summary>
class Compound
{
protected string _chemical;
protected float _boilingPoint;
protected float _meltingPoint;
protected double _molecularWeight;
protected string _molecularFormula;
// Constructor
public Compound(string chemical)
{
this._chemical = chemical;
}
public virtual void Display()
{
Console.WriteLine("\nCompound: {0} ------ ", _chemical);
}
}
/// <summary>
/// The 'Adapter' class
/// </summary>
class RichCompound : Compound
{
private ChemicalDatabank _bank;
// Constructor
public RichCompound(string name)
: base(name)
{
}
public override void Display()
{
// The Adaptee
_bank = new ChemicalDatabank();
_boilingPoint = _bank.GetCriticalPoint(_chemical, "B");
_meltingPoint = _bank.GetCriticalPoint(_chemical, "M");
_molecularWeight = _bank.GetMolecularWeight(_chemical);
_molecularFormula = _bank.GetMolecularStructure(_chemical);
base.Display();
Console.WriteLine(" Formula: {0}", _molecularFormula);
Console.WriteLine(" Weight : {0}", _molecularWeight);
Console.WriteLine(" Melting Pt: {0}", _meltingPoint);
Console.WriteLine(" Boiling Pt: {0}", _boilingPoint);
}
}
/// <summary>
/// The 'Adaptee' class
/// </summary>
class ChemicalDatabank
{
// The databank 'legacy API'
public float GetCriticalPoint(string compound, string point)
{
// Melting Point
if (point == "M")
{
switch (compound.ToLower())
{
case "water": return 0.0f;
case "benzene": return 5.5f;
case "ethanol": return -114.1f;
default: return 0f;
}
}
// Boiling Point
else
{
switch (compound.ToLower())
{
case "water": return 100.0f;
case "benzene": return 80.1f;
case "ethanol": return 78.3f;
default: return 0f;
}
}
}
public string GetMolecularStructure(string compound)
{
switch (compound.ToLower())
{
case "water": return "H20";
case "benzene": return "C6H6";
case "ethanol": return "C2H5OH";
default: return "";
}
}
public double GetMolecularWeight(string compound)
{
switch (compound.ToLower())
{
case "water": return 18.015;
case "benzene": return 78.1134;
case "ethanol": return 46.0688;
default: return 0d;
}
}
}
}