Maya proxy attribute
import pymel.core as pymel
transform1 = pymel.createNode('transform', name='fk_control')
transform2 = pymel.createNode('transform', name='ik_control')
transform3 = pymel.createNode('transform', name='blender')
transform3.addAttr('ikFkSwitch', keyable=True, min=0, max=1)
for node in transform1, transform2:
node.addAttr('ikFkSwitch', usedAsProxy=True, keyable=True, min=0, max=1)
transform3.ikFkSwitch.connect(node.ikFkSwitch)