WickedProduction
9/27/2019 - 11:18 PM

MenuHandler.java

package me.kodysimpson.inventoryguiplugin;

import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;

public class MenuHandler implements Listener {

    @EventHandler
    public void onMenuClick(InventoryClickEvent e){
        Player p = (Player) e.getWhoClicked();
        if (e.getView().getTitle().equalsIgnoreCase("How should I kill him?")){
            e.setCancelled(true);
            if (e.getCurrentItem() == null){
                return;
            }else if (e.getCurrentItem().getType().equals(Material.CHIPPED_ANVIL)){
                p.sendMessage("You want to slice someone! Nice!");
                p.closeInventory();
            }else if (e.getCurrentItem().getType().equals(Material.CYAN_CARPET)){
                p.sendMessage("You want to explode him! OKay!");
                p.closeInventory();
            }
        }
    }

}