For our implementation, we will first define a constructor named Node and then a constructor named SinglyList. Each instance of Node needs the ability to store data and the ability to point to another node.
function Node(data) {
this.data = data;
this.next = null;
}
function SinglyList() {
this._length = 0;
this.head = null;
}
SinglyList.prototype.add = function(value) {
var node = new Node(value),
currentNode = this.head;
// 1st use-case: an empty list
if (!currentNode) {
this.head = node;
this._length++;
return node;
}
// 2nd use-case: a non-empty list
while (currentNode.next) {
currentNode = currentNode.next;
}
currentNode.next = node;
this._length++;
return node;
};
SinglyList.prototype.searchNodeAt = function(position) {
var currentNode = this.head,
length = this._length,
count = 1,
message = {failure: 'Failure: non-existent node in this list.'};
// 1st use-case: an invalid position
if (length === 0 || position < 1 || position > length) {
throw new Error(message.failure);
}
// 2nd use-case: a valid position
while (count < position) {
currentNode = currentNode.next;
count++;
}
return currentNode;
};
SinglyList.prototype.remove = function(position) {
var currentNode = this.head,
length = this._length,
count = 0,
message = {failure: 'Failure: non-existent node in this list.'},
beforeNodeToDelete = null,
nodeToDelete = null,
deletedNode = null;
// 1st use-case: an invalid position
if (position < 0 || position > length) {
throw new Error(message.failure);
}
// 2nd use-case: the first node is removed
if (position === 1) {
this.head = currentNode.next;
deletedNode = currentNode;
currentNode = null;
this._length--;
return deletedNode;
}
// 3rd use-case: any other node is removed
while (count < position) {
beforeNodeToDelete = currentNode;
nodeToDelete = currentNode.next;
count++;
}
beforeNodeToDelete.next = nodeToDelete.next;
deletedNode = nodeToDelete;
nodeToDelete = null;
this._length--;
return deletedNode;
};