0AAAA477-56B3-449B-A843-22AE469982AC
using UnityEngine;
using Zenject;
public class ShipInputHandler : MonoBehaviour
{
[Inject] private float speed;
public void Update()
{
if (Input.GetKey(KeyCode.UpArrow))
{
transform.position += Vector3.forward * this.speed * Time.deltaTime;
}
if (Input.GetKey(KeyCode.DownArrow))
{
transform.position -= Vector3.forward * this.speed * Time.deltaTime;
}
}
}