Episode 14:
package me.illuminatiproductions.youtubeplugin.commands;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.EulerAngle;
public class ArmorStandCommand implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (sender instanceof Player){
Player player = (Player) sender;
//Creating the armor stand
ArmorStand stand = (ArmorStand) player.getWorld().spawnEntity(player.getLocation(), EntityType.ARMOR_STAND);
//Methods you can do to the armor stand
stand.setHelmet(new ItemStack(Material.BEACON));
stand.setGlowing(true);
stand.setBasePlate(false);
stand.setBodyPose(new EulerAngle(Math.toRadians(0), Math.toRadians(45), Math.toRadians(0)));
stand.setHeadPose(new EulerAngle(0, 45, 0));
stand.setItemInHand(new ItemStack(Material.DIAMOND_AXE));
stand.hasArms();
}
return true;
}
}