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3/1/2016 - 7:06 AM

MinGW Compatible VCC 11 Headers

MinGW Compatible VCC 11 Headers

C++ MinGW & VCC 11 Compatible Headers

// Utilities library
#include <cstdlib>  // General purpose utilities: program control, dynamic memory allocation, random numbers, sort and search
#include <csignal>  // Functions and macro constants for signal management
#include <csetjmp>  // Macro (and function) that saves (and jumps) to an execution context
#include <cstdarg>  // Handling of variable length argument lists
#include <typeinfo> // Runtime type information utilities
#include <typeindex>   // (since C++11) std::type_index
#include <type_traits> // (since C++11) Compile-time type information
#include <bitset>      // std::bitset class template
#include <functional>  // Function objects, designed for use with the standard algorithms
#include <utility>     // Various utility components
#include <ctime>       // C-style time/date utilites
#include <chrono>      // (since C++11) C++ time utilites
#include <cstddef>     // typedefs for types such as size_t, NULL and others
#include <initializer_list> // (since C++11)    std::initializer_list class template
#include <tuple>       // (since C++11) std::tuple class template

// Dynamic memory management
#include <new>    // Low-level memory management utilities
#include <memory> // Higher level memory management utilities
#include <scoped_allocator> // (since C++11)    Nested allocator class

// Numeric limits
#include <climits>  // limits of integral types
#include <cfloat>   // limits of float types
#include <cstdint>  // (since C++11)    fixed-size types and limits of other types
#include <cinttypes> // (since C++11)   formatting macros , intmax_t and uintmax_t math and conversions
#include <limits>   // standardized way to query properties of fundamental types

// Error handling
#include <exception> // Exception handling utilities
#include <stdexcept> // Standard exception objects
#include <cassert>   // Conditionally compiled macro that compares its argument to zero
#include <system_error> // (since C++11)    defines std::error_code, a platform-dependent error code
#include <cerrno>   // Macro containing the last error number

// Strings library
#include <cctype>   // functions to determine the type contained in character data
#include <cwctype>  // functions for determining the type of wide character data
#include <cstring>  // various narrow character string handling functions
#include <cwchar>   // various wide and multibyte string handling functions
// #include <cuchar>   // (since C++11) C-style Unicode character conversion functions
#include <string>   // std::basic_string class template

// Containers library
#include <array>    // (since C++11)    std::array container
#include <vector>   //  std::vector container
#include <deque>    // std::deque container
#include <list>     // std::list container
#include <forward_list> // (since C++11)    std::forward_list container
#include <set>      // std::set and std::multiset associative containers
#include <map>      // std::map and std::multimap associative containers
#include <unordered_set> // (since C++11)   std::unordered_set and std::unordered_multiset unordered associative containers
#include <unordered_map> // (since C++11)   std::unordered_map and std::unordered_multimap unordered associative containers
#include <stack>    // std::stack container adaptor
#include <queue>    // std::queue and std::priority_queue container adaptors

// Algorithms library
#include <algorithm>    // Algorithms that operate on containers

// Iterators library
#include <iterator> // Container iterators

// Numerics library
#include <cmath>    // Common mathematics functions
#include <complex>  // Complex number type
#include <valarray> // Class for representing and manipulating arrays of values
#include <random>   // (since C++11)    Random number generators and distributions

#include <numeric>  // Numeric operations on values in containers
#include <ratio>    // (since C++11)    Compile-time rational arithmetic
#include <cfenv>    // (since C++11)    Floating-point environment access functions


// Input/output library
#include <iosfwd>   // forward declarations of all classes in the input/output library
#include <ios>      // std::ios_base class, std::basic_ios class template and several typedefs
#include <istream>  // std::basic_istream class template and several typedefs
#include <ostream>  // std::basic_ostream, std::basic_iostream class templates and several typedefs
#include <iostream> // several standard stream objects
#include <fstream>  // std::basic_fstream, std::basic_ifstream, std::basic_ofstream class templates and several typedefs
#include <sstream>  // std::basic_stringstream, std::basic_istringstream, std::basic_ostringstream class templates and several typedefs
#include <iomanip>  // Helper functions to control the format or input and output
#include <streambuf> // std::basic_streambuf class template
#include <cstdio>   // C-style input-output functions

// Localization library
#include <locale>   // Localization utilities
#include <clocale>  // C localization utilities
#include <codecvt>  // (since C++11)    Unicode conversion facilities

// Regular Expressions library
#include <regex> // (since C++11)   Classes, algorithms and iterators to support regular expression processing

// Atomic Operations library
#include <atomic> // (since C++11)  Atomic operations library

// Thread support library
#include <thread> // (since C++11)  std::thread class and supporting functions
#include <mutex>  // (since C++11)  mutual exclusion primitives
// #include <shared_mutex> // (since C++14) shared mutual exclusion primitives
#include <future> // (since C++11)  primitives for asynchronous computations
#include <condition_variable> // (since C++11)  thread waiting conditions

using namespace std;
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