WolfgangSteiner
6/16/2016 - 1:26 PM

ListAudioUnits.mm

AudioComponentDescription searchDesc = { 0, 0, 0, 0, 0 };
AudioComponent comp = NULL;

while (true) {

    comp = AudioComponentFindNext(comp, &searchDesc);
    if (comp == NULL) break;

    AudioComponentDescription desc;
    if (AudioComponentGetDescription(comp, &desc)) continue;

    if (desc.componentType == kAudioUnitType_Effect) {

        CFStringRef stringRef = NULL;
        AudioComponentCopyName(comp, &stringRef);
        NSString *name = (__bridge_transfer NSString *)stringRef;
        NSLog(@"component name %@ ",name);

    }

}