import pygame
import sys
pygame.init()
WIDTH = 800
HEIGHT = 600
player_color = (255, 0, 0)
player_position = [400, 300]
player_size = 50
screen = pygame.display.set_mode((WIDTH, HEIGHT))
game_over = False
while not game_over:
for event in pygame.event.get():
# очень удобная штука, чтоб посмотреть координаты мыщи
# print(event)
if event.type == pygame.QUIT:
sys.exit()
if event.type == pygame.KEYDOWN:
x = player_position[0]
y = player_position[1]
if event.key == pygame.K_LEFT:
x -= 5
elif event.key == pygame.K_RIGHT:
x += 5
player_position = [x, y]
screen.fill((0, 0, 0,))
pygame.draw.rect(screen, player_color, (player_position[0], player_position[1], player_size, player_size))
pygame.display.update()