+ (void)runCriticalSection:(void (^)(void))func
{
static dispatch_semaphore_t sema; // The semaphore
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
// Initialize with count=1 (this is executed only once):
sema = dispatch_semaphore_create(1);
});
// Try to decrement the semaphore. This succeeds if the count is still 1
// (meaning that runCriticalSection is not executing), and fails if the
// current count is 0 (meaning that runCriticalSection is executing):
if (dispatch_semaphore_wait(sema, DISPATCH_TIME_NOW) == 0) {
// Success, semaphore count is now 0.
// Start asynchronous operation.
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
//critical code
func();
// Increment the semaphore count (from 0 to 1), so that the next call
// to applicationDidBecomeActive will start a new operation:
dispatch_semaphore_signal(sema);
});
}
}