2d游戏
using UnityEngine;
using System.Collections;
public class Loader : MonoBehaviour
{
public GameObject gameManager; //GameManager prefab to instantiate.
public GameObject soundManager; //SoundManager prefab to instantiate.
void Awake ()
{
//Check if a GameManager has already been assigned to static variable GameManager.instance or if it's still null
if (GameManager.instance == null)
//Instantiate gameManager prefab
Instantiate(gameManager);
//Check if a SoundManager has already been assigned to static variable GameManager.instance or if it's still null
if (SoundManager.instance == null)
//Instantiate SoundManager prefab
Instantiate(soundManager);
}
}