aa3212689
5/29/2017 - 1:07 PM

2d游戏

2d游戏

using UnityEngine;
using System.Collections;


    public class Loader : MonoBehaviour 
    {
        public GameObject gameManager;          //GameManager prefab to instantiate.
        public GameObject soundManager;         //SoundManager prefab to instantiate.
        
        
        void Awake ()
        {
            //Check if a GameManager has already been assigned to static variable GameManager.instance or if it's still null
            if (GameManager.instance == null)
                
                //Instantiate gameManager prefab
                Instantiate(gameManager);
            
            //Check if a SoundManager has already been assigned to static variable GameManager.instance or if it's still null
            if (SoundManager.instance == null)
                
                //Instantiate SoundManager prefab
                Instantiate(soundManager);
        }
    }