17A98D53-D200-4B4B-B6CC-691BF0AF8D71
using UnityEngine;
public class ShipHealthHandler : MonoBehaviour
{
private float health = 100;
private void OnGUI()
{
var rect = new Rect(Screen.width / 2, Screen.height / 2, 200, 100);
GUI.Label(rect, "Health : " + this.health);
}
public void Take_damage(float damage)
{
this.health -= damage;
}
}