package me.kodysimpson.quartermaster.utils;
import me.kodysimpson.quartermaster.QuarterMaster;
import org.bukkit.Bukkit;
import org.bukkit.block.Block;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.metadata.FixedMetadataValue;
import org.bukkit.metadata.MetadataValue;
import java.io.File;
import java.util.UUID;
public class DataHandler {
//An easy way to access and manage player config files
QuarterMaster plugin;
Player p;
UUID uuid;
File userFile;
FileConfiguration userConfig;
public DataHandler(Player p){
this.p = p;
this.plugin = QuarterMaster.getPlugin();
this.uuid = p.getUniqueId();
userFile = new File(plugin.getDataFolder(), uuid.toString() + ".yml");
userConfig = YamlConfiguration.loadConfiguration(userFile);
}
public void createPlayerFile(){
if ( !(userFile.exists()) ) { //If file does not exist already, create one
try {
YamlConfiguration UserConfig = YamlConfiguration.loadConfiguration(userFile);
UserConfig.set("Player.Info.name", p.getName());
UserConfig.set("Player.Info.uuid", p.getUniqueId().toString());
UserConfig.set("Player.Info.ip", p.getAddress().getAddress().getHostAddress());
UserConfig.set("Player.LockData.locks-count", 0);
UserConfig.save(userFile);
} catch (Exception e) {
e.printStackTrace();
}
}
}
public FileConfiguration getUserFile(){
return userConfig;
}
public void saveUserFile() {
try {
getUserFile().save(userFile);
} catch (Exception e) {
e.printStackTrace();
}
}
}