LoadFont(FontChoiceBig) .. {
InitCommand = function(
self
)
self:shadowlength(3)
self:diffuse(ColorMidTone(Crayon.Grey))
self:diffusebottomedge(Crayon.White)
self:playcommand("ScreenResolutionChanged")
end,
ScreenResolutionChangedMessageCommand = function(
self
)
self:xy(
SCREEN_CENTER_X,
SCREEN_CENTER_Y
)
end,
}