Hello in cocos2d
from cocos.director import *
from cocos.scene import *
from cocos.layer import *
from cocos.sprite import *
from cocos.text import *
from cocos.actions import *
class TutorialLayer(ColorLayer):
def __init__(self):
super(TutorialLayer, self).__init__(0, 0, 100, 255)
label = Label('Hello, world',
font_name='Times New Roman',
font_size=32,
anchor_x='center', anchor_y='center')
label.position = 320,240
self.add(label)
sprite = Sprite('DSC00659.JPG')
sprite.position = 320, 240
sprite.scale = 0.2
self.add(sprite, z=1)
scale = ScaleBy(3, duration=2)
label.do(Repeat(scale + Reverse(scale)))
sprite.do(Repeat(Reverse(scale) + scale))
director.init()
layer = TutorialLayer()
layer.do(RotateBy(360, duration = 10))
main_scene = Scene(layer)
director.run(main_scene)