Thing one;
void setup(){
one = new Thing(10,10);
frameRate(1);
}
void draw(){
background(255);
one.display();
one.x = int(random(0,width));
}
class Thing{
int x = 0;
int y =0;
Thing(int _x,int _y){
this.x = _x;
this.y = _y;
}
void display(){
pushMatrix();
translate(this.x, this.y);
ellipse(0,0,10,10);
popMatrix();
}
}