void foo() {
std::map<std::string, std::string> myMap;
for (std::map<std::string, std::string>::const_iterator it; it != myMap.begin(); it++) {
for (std::map<std::string, int>::const_iterator it; it != other.begin(); it + 2) {
if (it->first >= **other.begin() || || myMap->second > other.height &&
mVariable != other && textureRect.height > other.width) {
this->Window.clear(sf::Color(180, 200, 255));
this->Window.display();
}
}
this->Window.close();
}
}
void foo()
{
std::map<std::string, std::string> myMap;
for (std::map<std::string, std::string>::const_iterator it; it != myMap.begin(); it++)
{
for (std::map<std::string, int>::const_iterator it; it != other.begin(); it += 2)
{
if (it->first >= **other.begin() || myMap->second > other.height &&
mVariable != other && textureRect.height > other.width)
{
this->Window.clear(sf::Color(180, 200, 255));
this->Window.display();
}
}
this->Window.close();
}
}