0F63846E-925F-4BC0-BDB6-64C7F8E63C87
using System.Linq;
using Zenject;
using NUnit.Framework;
using UnityEngine;
using Zenject.Asteroids;
[TestFixture]
public class TestAsteroidManager : ZenjectIntegrationTestFixture
{
[SetUp]
public void Common_install()
{
GameSettingsInstaller.InstallFromResource(Container);
var game_setting = Container.Resolve<GameInstaller.Settings>();
Container.Bind<AsteroidManager>().AsSingle();
Container.BindFactory<Asteroid, Asteroid.Factory>()
.FromComponentInNewPrefab(game_setting.AsteroidPrefab);
Container.Bind<Camera>().WithId("Main").FromNewComponentOnNewGameObject();
Container.Bind<LevelHelper>().AsSingle();
Initialize();
}
[Inject] private AsteroidManager asteroid_manager;
[Inject] private AsteroidManager.Settings asteroid_manager_settings;
[Test]
[ValidateOnly]
public void Test_validate()
{ }
[Test]
public void Test_initial_spawns()
{
this.asteroid_manager.Start();
Assert.AreEqual(this.asteroid_manager.Asteroids.Count(), this.asteroid_manager_settings.startingSpawns);
}
[Test]
public void Test_spawn_next()
{
this.asteroid_manager.Start();
this.asteroid_manager.SpawnNext();
Assert.AreEqual(this.asteroid_manager.Asteroids.Count(), this.asteroid_manager_settings.startingSpawns + 1);
}
}