#ifndef PONG_HPP
#define PONG_HPP
#include <SFML/Graphics.hpp>
#include <SFML/Audio.hpp>
#include "Ball.hpp"
#include "Paddle.hpp"
#include "Score.hpp"
class Pong
{
public:
Pong();
void run();
private:
sf::RenderWindow window;
sf::Clock clock;
sf::Time time;
sf::Texture texture_back;
sf::Sprite background;
sf::Music music;
Ball ball;
Paddle pad_player;
Paddle pad_ia;
Score score;
}; // class Pong
#endif // PONG_HPP