SeriousM
2/23/2014 - 11:00 PM

Brackets Auto-Complete Error

Brackets Auto-Complete Error

var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update });

var s;

function create() {

    game.physics.setBoundsToWorld(true, true, true, false);

    s = game.add.tileSprite(0, 0, 800, 600, 'starfield');
    
    // auto-complete here:
    s.
}