public int a = 5;
public int b = 5;
public int total;
public GameObject cube;
void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
//Function #1
TellMeThePosition(this.gameObject, "Hey there!");
//Function #2, pass in multiplier
total = Multiply (a, b);
Debug.Log("Total: " + total);
//Function #3, color function
cube.GetCompent<Renderer>().material.color = ChangeColor(Color.red, cube, "Jon");
}
}
public int Multiply (int a, int b)
{
return a * b;
}
void TellMeThePosition (GameObject go, string message)
{
Debug.Log("Position " + go.transform.position + " " + message)
}
Color ChangeColor(Color newColor, GameObject go, string name)
{
go.name = name;
return newColor;
}