Elyg
11/3/2017 - 3:38 PM

Helix curve

Run Over: POINTS Create a helix curve out of a lin

float freq, amp;
vector pos = @P;

freq = chf("freq");
amp = chf("amp");

pos.x += sin(pos.y * freq) * amp;
pos.z += cos(pos.y * freq) * amp;

@P = pos;