6886F7FB-AF5E-4D9D-8EF9-76BE8EC2BA7B
using UnityEngine;
using Zenject;
public class GameInstaller : MonoInstaller<GameInstaller>
{
[SerializeField] private GameObject ship_prefab;
public override void InstallBindings()
{
Container.BindInterfacesAndSelfTo<GameRunner>()
.AsSingle();
Container.BindFactory<Ship, Ship.Factory>()
.FromSubContainerResolve()
.ByNewPrefab(this.ship_prefab);
}
}