#realm #initcustom
class CMSimpleRealmModel: Object {
dynamic var myKey: String? = NSUUID().UUIDString
dynamic var name: String? = ""
override init() {
self.myKey = NSUUID().UUIDString
self.name = ""
super.init()
}
override class func primaryKey() -> String {
return "myKey"
}
}
let aDefaultRealm = Realm()
var anObject = CMSimpleRealmModel()
aDefaultRealm.write {
aDefaultRealm.add(anObject)
}