[28] = {
id = 28, name = "m-6-1",
levels = {
[1] = {
followAttack = {
[1] = {
trigger = {
condition = {"interval"},
cooldown = 1, interval = 3,
},
target = {
target = "pathCollision",
},
effect = {
effect = {"attack"},
},
number = {
calculation = {"attackAttribute"},
ratioValue = 1,
},
stop = {
condition = {"atOnce"},
},
followSpeed = 10, speed = 10,
},
[2] = {
trigger = {
condition = {"onAttack", "random"},
probability = 1,
},
target = {
target = "boss",
},
effect = {
effect = {"debuff"},
debuff = "decreaseAttribute",
targetAttribute = "defense",
},
number = {
calculation = {"constant"},
baseValue = 0.2,
},
stop = {
condition = {"overTime"},
effectTime = 5,
},
},
},
},
[2] = { -- level 2
followAttack = { -- skill followAttack
[2] = { -- effect 2
stop = {
effectTime = 10, -- lv.2 effect time +5s
},
},
},
},
},
},