testing try catch performance in v8/node.js
function test1() {
function test(j) {
var s = 0;
for (var i = 0; i < j; i++) s = i;
for (var i = 0; i < j; i++) s = i;
for (var i = 0; i < j; i++) s = i;
for (var i = 0; i < j; i++) s = i;
return s;
}
test(100000000);
var then = new Date().getTime();
test(100000000);
var now = new Date().getTime();
var seconds = (now-then)/1000;
console.log("test1: " + seconds.toFixed(2));
}
function test2() {
function test(j) {
try{
var s = 0;
for (var i = 0; i < j; i++) s = i;
for (var i = 0; i < j; i++) s = i;
for (var i = 0; i < j; i++) s = i;
for (var i = 0; i < j; i++) s = i;
return s;
}
catch(ex) {
console.log(ex);
}
}
test(100000000);
var then = new Date().getTime();
test(100000000);
var now = new Date().getTime();
var seconds = (now-then)/1000;
console.log("test2: " + seconds.toFixed(2));
}
function test3() {
function test(j) {
var s = 0;
for (var i = 0; i < j; i++) s = i;
for (var i = 0; i < j; i++) s = i;
for (var i = 0; i < j; i++) s = i;
for (var i = 0; i < j; i++) s = i;
return s;
}
test(100000000);
var then = new Date().getTime();
try {
test(100000000);
}
catch(ex) {
console.log(ex);
}
var now = new Date().getTime();
var seconds = (now-then)/1000;
console.log("test3: " + seconds.toFixed(2));
}
test1();
test2();
test3();