Patterns >> Factory
http://www.newthinktank.com/2012/09/factory-design-pattern-tutorial/
// This is a factory thats only job is creating ships
// By encapsulating ship creation, we only have one
// place to make modifications
public class EnemyShipFactory{
// This could be used as a static method if we
// are willing to give up subclassing it
public EnemyShip makeEnemyShip(String newShipType){
EnemyShip newShip = null;
if (newShipType.equals("U")){
return new UFOEnemyShip();
} else
if (newShipType.equals("R")){
return new RocketEnemyShip();
} else
if (newShipType.equals("B")){
return new BigUFOEnemyShip();
} else return null;
}
}