JS.Events.PageLoadInitFunction.EventObject
#pageStatus {
border:1px solid red;
padding: 2px;
color:red;
}
// Good practice: have an function
window.onload = init;
function init(evt) {
// called when the page is loaded
console.log("page loaded");
let span = document.querySelector("#pageStatus");
span.innerHTML = "PAGE LOADED";
let b = document.querySelector("#myButton");
b.addEventListener('mousemove', function(evt) {
console.log("x = " + evt.clientX + " : " + "y = " + evt.clientY);
});
b.addEventListener('click', function(evt) {
console.log("Click: x = " + evt.clientX + " : " + "y = " + evt.clientY);
});
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width">
<title>Example1 of the 'load' event</title>
</head>
<body>
<p>PAGE STATUS: <span id="pageStatus">NOT LOADED YET</span></p>
<button id="myButton">Click me</button>
</body>
</html>