Playing on balance based percent bets
const baseBet = 1 // how many satoshis to bet initially
const target = 2 // target multiplier
const TargetProfit = 30000
const dontLoseThan = 200 // Stopper
let ubalance = this.balance
this.log(ubalance)
const engine = this
//var betBits = parseInt(Math.floor(baseBet));
this.log(`Starting martingale with a base bet of ${baseBet} satoshis.`)
while (true) {
checkConditions(this.balance)
let ass = this.balance/100
let asb = Math.floor(ass / 100 * 1) * 100
this.log(asb)
const { multiplier } = await this.bet(asb, target)
if (multiplier < target) { /* [LOSS] */
collectSound()
} else { /* [WINS] */
gong()
}
}
function calculatePercentBet(balance, percent){
let b = (ubalance * percent)
engine.log(b)
return b
}
function gong() {
const audio = new Audio("https://bustadice.com/5bb187b7ef764e76fb519939f77288c1.mp3")
audio.play()
return new Promise(resolve => audio.onended = resolve)
}
function collectSound(){
const audio = new Audio ("http://kz-developer.ru/sounds/chipsHandle6.wav")
audio.play()
return new Promise(resolve => audio.onended = resolve)
}
async function generateSeed(){
const { server_seed_hash } = await engine.newSeedPair()
engine.log(`Server seed: ${server_seed_hash}`)
try {
const clientSeed = randomSeed()
await engine.setClientSeed(clientSeed)
engine.log(`Seed was set to: ${clientSeed}`)
}
catch(e){
engine.log(`Client seed already was reset and not used`)
}
}
function randomSeed(){
const words = ['Ze3foA1gAlpha ','Zefo3AG3B2r2a3qtwvo ','Zefo3AG313Charlie ','ZefoA22G3Delta ','Zef3o1GEcho ','ZefoA22G5oxtrot ','ZefoAG34G223tewlf ','Ze1o5A3GHotel ','ZefoA3dda ','Ze5f3Auliet ','ZefoAGK3agalo ','ZefoAG24rqwima ',
'Zef5oAG2Mrhe ','ZefoAG52ovember ','Ze67foGOscar ','Zefo3A45apayww ','Zef44A2Quebec ','ZefoAG433omeo ','ZefoA4GSierra ','ZefoA41GTngo ','ZefoA445GUniorm ','Ze37oGVictor ','ZefoA33W4hiskey ','ZefA3G4oXay ','Zef4Gpooper ','ZefoA3GZulu ']
return words[Math.floor(words.length * Math.random())] + words[Math.floor(words.length * Math.random())] + words[Math.floor(words.length * Math.random())]}
async function stopGame(){
await engine.stop()
}
function checkConditions(balance){
if(balance / 100 >= TargetProfit){
engine.log(`You reached target profit of ${TargetProfit}`)
stopGame()
}
if(balance / 100 <= dontLoseThan){
engine.log(`Your balance limit of ${dontLoseThan}, was reached. Stopping script`)
stopGame()
}
}