andyb129
1/18/2017 - 12:54 AM

A more configurable bounce interpolator for Android animations

A more configurable bounce interpolator for Android animations

import android.view.animation.Interpolator;

import static java.lang.Math.*;

public class BetterBounceInterpolator implements Interpolator {
  private int mBounces;
  private double mEnergy;

  /** Have more control over how to bounce your values.
   *
   */
  public BetterBounceInterpolator(){
    this(3);
  }

  /** Have more control over how to bounce your values.
   *
   * @param bounces number of times to bounce before coming to a rest
   */
  public BetterBounceInterpolator(int bounces){
    this(bounces, 0.3f);
  }

  /** Have more control over how to bounce your values.
   *
   * @param bounces number of times to bounce before coming to a rest
   * @param energyFactor control how the bounce loses momentum. 0 is lose energy linearly. 1 energy loss slows down over time, -1 energy loss speeds up over time. Values greater than 1 and less than -1 cause over/under bounce
   */
  public BetterBounceInterpolator(int bounces, double energyFactor){
    mBounces = bounces;
    mEnergy = energyFactor + 0.5;
  }

  @Override public float getInterpolation(float x) {
    return (float) (1d + (-abs(cos(x * 10 * mBounces/PI)) * getCurveAdjustment(x)));
  }

  private double getCurveAdjustment(double  x){
    return -(2 * (1 - x) * x * mEnergy + x * x) + 1;
  }
}