85032DEB-501B-4D84-8844-8590996EBA25
using UnityEngine;
using Zenject;
public class Enemy : MonoBehaviour
{
private DiContainer container;
public Enemy(DiContainer container_injection)
{
this.container = container_injection;
}
private void Update()
{
// ...
var player = this.container.Resolve<Player>();
WalkToward(player.position);
// ...
}
}