/**
* @param {number} n
* @param {number[][]} reservedSeats
* @return {number}
*/
var maxNumberOfFamilies = function(n, reservedSeats) {
const map = new Map();
// Build row → reserved seats set
for (const [r, s] of reservedSeats) {
if (!map.has(r)) map.set(r, new Set());
map.get(r).add(s);
}
let result = 0;
// Blocks
const A = [2,3,4,5];
const B = [4,5,6,7];
const C = [6,7,8,9];
function free(block, reserved) {
return block.# Fable usage policy
Fable is for orchestration, design, and decisions ONLY. Never spend Fable tokens on chores, implementation, file reading/summarizing, documentation writing, or verification passes. Two sanctioned patterns:
1. **Fable as orchestrator**: Fable plans and delegates all actual work to worker subagents (`model: "opus"` or `model: "sonnet"` via the Agent tool). Workers read, implement, write docs, and verify; Fable judges their reports and decides.
2. **Fable as advisor**: a Sonnimport requests
import os
from pathlib import Path
from dotenv import load_dotenv
load_dotenv()
# ============================================================
# CONFIGURATION
# ============================================================
# Put the GUID from the Cacher snippet URL here
SNIPPET_GUID = "guid:e85aaf8e119674c40f13"
OUTPUT_FOLDER = Path("cacher_download")
CACHER_API_KEY = os.environ.get("CACHER_API_KEY")
CACHER_API_TOKEN = os.environ.get("CACHER_API_TOKEN")
# /**
* @param {number[]} nums
* @param {number} k
* @return {number}
*/
var largestInteger = function(nums, k) {
const n = nums.length;
// Case 1: k = 1;
if (k === 1) {
const freq = new Map();
for (let x of nums) freq.set(x, (freq.get(x) || 0) + 1);
let ans = -1;
for (let [x, f] of freq) {
if (f === 1) ans = Math.max(ans, x);
}
return ans;
}
// Case 2: k = n
if (k === n) {
return Math.max(...nums);
https://markpinero.com/blog/no-js-variants/**
* @param {number[]} stoneValue
* @return {number}
*/
var stoneGameV = function(stoneValue) {
const n = stoneValue.length;
const prefix = new Array(n + 1).fill(0);
for (let i = 0; i < n; i++) prefix[i + 1] = prefix[i] + stoneValue[i];
const sum = (l, r) => prefix[r + 1] - prefix[l];
const dp = Array.from({ length: n }, () => Array(n).fill(0));
// length = size of interval
for (let len = 2; len <= n; len++) {
for (let l = 0; l + len - 1 < n; l++) {
# Resend送信ドメイン設定(Xserver)
## 手順
### 1. Resendにドメインを追加
- ドメイン:`dentalhr.jp`
- リージョン:東京(`ap-northeast-1`)
- 理由:ドメイン用のDKIM鍵と検証対象のDNSレコードをResendに発行させるため
### 2. XserverにDNSレコードを追加
Resendに表示された値をXserverの`dentalhr.jp`用DNSレコード設定へ登録。
#### DKIM
- 種別:`TXT`
- ホスト名:`resend._domainkey`
- 値:Resendが発行したDKIM公開鍵
- 理由:受信側がメールのDKIM署名を検証するため
#### Return-Path
- 種別:`MX`
- ホスト名:`send`
- 値:`feedback-smtp.ap-northeast-1.amazonses.com`
- 優先度:`10`
- 理由:バウンスなどの配送結果をAmazon SES側で処理するため
#### SPF
- 種別:`TXT`
- ホスト名:`s/**
* @param {number[]} stones
* @return {boolean}
*/
var stoneGameIX = function(stones) {
// cnt[0], cnt[1], cnt[2] = counts of stones with value % 3 == 0, 1, 2
const base = [0, 0, 0];
for (let x of stones) {
base[x % 3]++;
}
// Check function: assumes we try to start with remainder 1
function check(cnt) {
// If we have no remainder-1 stones, this start is impossible
if (cnt[1] === 0) return false;
// Use one remainder-1 stone as Alic/**
* @param {number[]} nums
* @return {number}
*/
var longestSubsequence = function(nums) {
let xor = 0;
for (let x of nums) xor ^= x;
if (xor !== 0) return nums.length;
// xor == 0
for (let x of nums) {
if (x !== 0) return nums.length - 1;
}
return 0; // all zeros
};/**
* @param {string} s
* @return {number}
*/
var maximumLengthSubstring = function(s) {
let freq = new Map();
let left = 0;
let maxLen = 0;
for (let right = 0; right < s.length; right++) {
const char = s[right];
freq.set(char, (freq.get(char) || 0) + 1);
// shrink window while any char appears more than twice
while (freq.get(char) > 2) {
const leftChar = s[left];
freq.set(leftChar, freq.get(leftChar) - 1);
# Project Structure
A reference tree of the repository. Generated from the working tree; regenerate when the
layout changes materially.
## Excluded from this tree
`.git/`, `.venv/`, `__pycache__/`, `.pytest_cache/`, `node_modules/`, media uploads
(`uploads/`), and log files. `.idea/` (JetBrains IDE config, tracked in git) is collapsed
to a single line.
Included by request even though they are build output / local-only: the collected
`staticfiles/` tree and the `db.sqlite3` databarefer to AGENTS.md# Planning Rules
Owner: Gal Sarig ~ Last updated: 15/08/2026
## Purpose
- Define how plans are created, reviewed, and executed in this repository.
## Plan Location and Lifecycle
- Treat `.claude/plans/` at the repository root as the source of truth for plans.
- For any plan-related request, fir3st read existing `.claude/plans/*.md` plans, even when no specific plan file is
referenced.
- Save every new or updated implementation plan as a Markdown file in `.claude/plans/`.
- I<a href="https://speedstarsonline.io">Speed Stars</a> is a fun choice if you enjoy simple sports games that are easy to understand but difficult to master. Its focus on timing gives every race a little challenge, while the short format makes it convenient for quick sessions.
Whether you're playing casually or trying to beat your personal best, Speed Stars keeps the goal simple: run faster, make fewer mistakes, and keep improving. If you like competitive games where small improvements actually fPlay <a href="https://stickmanhookgame.org">Stickman Hook</a> online and swing through tricky levels, dodge obstacles, and master every jump. Enjoy fast, simple, addictive arcade action today!
The main goal in Stickman Hook is to reach the finish line safely. Tap or click to attach your hook to a nearby point, then release at the right moment to launch your character forward. Timing is everything.
When playing Stickman Hook, try to watch the position of your character and the next hook point at1.when you get to https://app.fivesurveys.com/surveys, click on any button that says Take Survey, then use your best judgement to fill out the questions.
Sample data based off of me:
Name: Paul Montag
age: 42
marital-status: living with partner, and 3 children.
wifes-name: Ashley Balderrama
oldest-child: Roberto Rios, aka Bubba, age:21 has autism.
middle-child: Jasmine Martinez, 19
youngest-child: Elyse Garcia. age:13, even though she thinks shes 30, but in real life acts like a 2 yea